An Animated Look at Scientific Illustration

No matter what your profession or passion, design is a part of it, even the most STEM'y ones. Allison Chen, RISD '15, believes that scientific illustration is a definition of STEAM... and she's right! It's Science, Technology, Engineering (how the body works in the case of biological systems) and Math ... and Art! This great post, from her STEAM Stories project (please follow it!) shows us how art and design are so embedded in our daily lives and our work.  Enjoy! And follow her and read these great stories.
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Before modern film and computers, scientific phenomena were recorded with meticulous drawings and paintings for centuries. These illustrations illuminated the unobservable or unclear, often answering, “Will that plant kill me?” or “What’s going on inside my body?”

Of course, we still ask these questions, and can now use new media to answer. Based in Seattle, Washington, Eleanor is a designer that puts a modern spin on scientific illustration. Having received her bachelor’s in molecular biology and done visual art since high school, she combines both passions to create stunning animated infographics.

“I think visuals really help explain science to the general public,” Eleanor said. “If you haven’t gotten a degree in it, it’s really hard to understand topics like global warming or GMOs. It’s important for actual experts to explain everything.”

When she isn’t working for clients such as Huffington Post and the Gates Foundation, Eleanor has the freedom to design whatever subjects strike her interest. These interests manifest in both animated and static diagrams that she documents on her blog tabletopwhale.com, where you can also find a tutorial that shows how she works with Adobe Illustrator and Photoshop.

One animation, 3 Different Ways to Breathe, compares human lungs with those of birds and grasshoppers. Watching the animation, you can see how birds can take in oxygen even while exhaling, and how air is transported directly into the grasshopper’s tissue cells.

“I had no idea that things breathed differently,” Eleanor said, “or that the way humans breathe isn’t even the most efficient.”

Another animation, How to Build a Human, depicts the growth of a human fetus from fertilization to birth.

“I really wanted everything to be visible at the same time,” Eleanor said, explaining why she chose the spiral format. “When I was reading about it in college, I had some trouble figuring it out in my head. It was described in the text but I wanted everything on one page.”

And perhaps one of the most visually interesting, Flight Videos Deconstructed compares the flight patterns of five flying species and depicts the curves their wings make in space.

As noted on the infographic, the project was an observational exercise and doesn’t represent any scientifically accepted information.

“You definitely can’t draw conclusions from these videos alone,” Eleanor said, “you have no idea if the animals were injured, how old they are, if they’re even flying normally. In an actual study they would’ve taken 30-40 animals in the same room in the same conditions, done in a lab so that a computer can map it.”

This serves as an important reminder that imagery can always be misinterpreted or contrived, no matter how beautiful. Eleanor has noticed a fair amount of science-related art out there that isn’t accurate, and encourages more communication between artists and scientists.

This Fall, Eleanor is returning to school to get her PhD thanks to a grant from the National Science Foundation. Best of luck Eleanor, let’s hope your research will inspire more infographics in the future!

Eleanor Lutz: Blog, Twitter, Dribbble

Allison is a designer and writer (soon to be) based in Chicago as a DFA (Design for America) Fellow. She seeks to design for learning and play to help us better understand each other and the world around us. While earning her BFA in industrial design at RISD she co-led the DFA RISD|Brown studio 2014-2015, worked on STEAM learning tools, interned at various organizations, and helped build a solar-powered house for Solar Decathlon Europe 2014. Children are her favorite users, and she enjoys designing for the inner child in all of us. Through her STEAM Stories blog series, she hopes to bring together a community of passionate STEAM do-ers to inspire future interdisciplinary work in hobby, education, and industry.

Integrating Design Theory & the Scientific Process

If you can't find what you're looking for, just create it! Don't let the world pigeon-hole you into linear paths...make your own. That's what Hanna McPhee did. She is an extraordinary kid and typical of the ones I get to hang out with. Hanna (Brown '14) created an independent concentration, Biologically Inspired Design and is working on her thesis. She is co-president of Brown's student initiative to incorporate the arts into STEM, STEAM and a project manager on Brown's solar decathlon "Techstyle Haus" team, of which about half are women! An oh, she also is a pole vaulter on the track and field team. This is Hanna's story of how she's working to create a common language to integrate design thinking with science and engineering.  
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Integrating Design Theory & the Scientific Process

I am sitting across the table from my thesis advisor. We stare at one another in silence, our faces reflecting equal levels of frustration. After a 15-minute debate on the differences between a parameter and a constraint, it has become apparent my advisor is an engineer, and I am not. My advisor and I meet weekly to discuss my research. Each week we inevitably hit a wall; expressing the same words, but interpreting them in entirely different ways. With a background in biology and design, my definition of details often do not align with an engineer’s. However, we both know the objectives of my thesis, and both want to work towards that goal (and diploma) 

So why are we having such a difficult time communicating?

It starts with the realization that our different disciplines do not speak the same language. Up until the past few years, my education centered around finding a path and, for the most part, sticking to it. If you are good at math, you stay on the honors track through middle and high school to become a “math person”. Even later, with a liberal arts education, I felt swayed to identify myself solely as a “biology person”.  There was never room for another subject like art, no space for speaking two languages fluently. My educational system created silos between the different disciplines. Once I chose one path, essentially my language, other subjects became foreign.

Connections are missing between these disciplines, and in particular between the arts and sciences. On almost every project I have worked on thus far, my analytical and creative teammates have struggled to connect. From deadlines to critical thinking, collaborating has been as difficult as a native English speaker interpreting Italian. Sure, perhaps some root words are similar. But you end up just speaking loudly at one another, waving your hands around as a flailing final attempt at communication.

Fortunately for me, I was given the opportunity to create my own concentration and fully integrate biology and design into one cohesive means of critical thinking. But it would be extremely naïve to think that type of interdisciplinary education can be implemented everywhere - and nor should it be. We still need the classically trained “quant jocks” as well as the “edgy creatives”. Without them, a melting pot of full-fledged hybrids such as myself would lose any sort of concrete base for reference.

So where do we go from here?

I believe each individual, no matter how much of a purist they may be in their respective field, should be responsible for entertaining interdisciplinary ideas. Exposing ourselves to different disciplines results in a better understanding of our peer’s work. With this deeper understanding, we create a greater means of respect. Whether that takes the form of double majoring, or simply taking a few electives, some threshold of interdisciplinary thought is important.

In an era where buzzwords like “collaboration” and “innovation” land you a job, its time to actually start flexing both sides of our brains. At the end of this journey, behind our various languages, it is surprising how similar my analytical and creative peers are.  My STEM friends always shudder at the free flowing process of iterating and prototyping. My designers laugh at the time spent nit picking over numerical data, seemingly so far removed from the problem at hand. However, at the end of the day, both are following almost identical steps towards finding solutions. The proof can be found just looking at the scientific process alongside design theory.

Although one approach may rely more on quantifiable data and the other on a more “human” means of communication, step by step the two share striking similarities. Combining these two theories helps me personally make sense of my own analytical and creative brain. When they come together as one scientific and artistic critical thinking tool, the result is a deeper understanding of defining problems and finding solutions.

In short, the banter between myself and my advisor is not about the difference between parameters and constraints. It is about the exposure to a new language.

My thesis will teach me many things. But I sincerely believe my weekly exposure to my advisor’s brain – and all the neurotic details that come with it – will influence me the most when I walk out into the working world.